package com.yanqu.road.server.logic.system;

import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.climbtower.ClimbTowerModule;
import com.yanqu.road.server.gameplayer.module.activity.liondance.LionDanceModule;

public class SystemOpenLionDance extends BaseSystemOpen {

    public SystemOpenLionDance(int systemId, GamePlayer player) {
        super(systemId, player);
    }

    @Override
    public void initSystem() {
        LionDanceModule danceModule = player.getModule(LionDanceModule.class);
        danceModule.syncConfig();
        danceModule.initUserData();
        danceModule.syncUserData();
    }
}
